effect
conjure
Creates a temporary card that is removed after combat.
effect
affliction
A negative effect such as Poison, Bleeding or Dazed.
effect
cleanse
Removes an affliction.
effect
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
effect
tidal
Tidal effects are triggered whenever the Tide changes. The Tide always changes at the Start of your turn.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer atlankaneon
10/13/2024