effect
unique
You can only play one card with this name per combat. All Enchantments are Unique.
effect
afflictions
A negative effect such as Poison, Bleeding or Dazed.
effect
swap
This card changes into a different card when played.
effect
durability
The number of times Equipment can be activated before it's depleted for the remainder of combat.
effect
cursed
Cursed cards can't be transmuted or removed from your deck.
affliction
charmed
Lose the battle if your Health is less than your Charmed. When dealt (non-piercing) damage, remove an equal amount of Charmed.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer joel6801on
1/28/2025