effect
affliction
A negative effect such as Poison, Bleeding or Dazed.
effect
cleanse
Removes an affliction.
effect
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
affliction
charmed
Lose the battle if your Health is less than your Charmed. When dealt (non-piercing) damage, remove an equal amount of Charmed.
blessing
zeal
Your Divine actions deal additional damage for each Zeal. At the start of the turn, take damage equal to your Zeal.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer oowahon
9/30/2024

