effect
unique
You can only play one card with this name per combat. All Enchantments are Unique.
other
armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
blessing
barrier
When dealt damage, take 1 less damage per stack of Barrier. Barrier does not fade, and can be dispelled.
blessing
evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
blessing
ferocity
Your next Critical Hit deals 1 additional damage and heals you for 1 health per stack of Ferocity.
blessing
impervious
While Impervious, take no damage. When dealt damage on the enemy turn, take no damage and decrease Impervious by 1.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer brilladrien0425on
10/2/2024