Regar dawnforge the dawncaster cardbuilder
orange energy
orange energy

Certain Death

Lose any armor, barrier, evasion and impervious. Gain Marked for 1 turn. Deal damage equal to your ferocity and end your turn. unique.

ranged action

effect

unique

You can only play one card with this name per combat. All Enchantments are Unique.

other

armor

When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.

blessing

barrier

When dealt damage, take 1 less damage per stack of Barrier. Barrier does not fade, and can be dispelled.

blessing

evasion

When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.

blessing

ferocity

Your next Critical Hit deals 1 additional damage and heals you for 1 health per stack of Ferocity.

blessing

impervious

While Impervious, take no damage. When dealt damage on the enemy turn, take no damage and decrease Impervious by 1.

Card created by 

brilladrien0425

 on 

10/2/2024