effect
critical Hit
Critical Hits deal double damage.
effect
bloodlust
Bloodlust requires the enemy to have the Bleeding affliction.
effect
charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
effect
deep wound
Inflicts bleeding every turn. A target who has sustained 5 or more deep wounds is instantly slain.
affliction
bleeding
When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer soppy8402_94337on
8/27/2026


