effect
piercing
Piercing damage ignores all effects that would reduce or prevent its damage.
effect
charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
blessing
evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer bonfaron
7/16/2025