Regar dawnforge the dawncaster cardbuilder
red energy
neutral energy

Ticking Clock

conjure 1 / 2 / 3 Bombs. In 1 / 2 / 3 turns, play all Bombs in hand. Their damage is piercing. charges (1/1).

ranged action

effect

conjure

Creates a temporary card that is removed after combat.

effect

piercing

Piercing damage ignores all effects that would reduce or prevent its damage.

effect

charges

Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

Card created by 

suxtoosuk

 on 

10/23/2026