effect
perform
Increase your current performance by X, or start a new performance.
effect
deplete
Deplete triggers when the final Charge of a card is spent.
performance
Performance counts the progress of your currently active song. While no song is active your Performance is 0.
effect
durability
The number of times Equipment can be activated before it's depleted for the remainder of combat.
affliction
charmed
Lose the battle if your Health is less than your Charmed. When dealt (non-piercing) damage, remove an equal amount of Charmed.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer brilladrien0425on
4/8/2025