effect
piercing
Piercing damage ignores all effects that would reduce or prevent its damage.
effect
critical Hit
Critical Hits deal double damage.
effect
charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
other
armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
affliction
burning
At the end of the turn, take 1 damage per stack of Burning.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer bonfaron
9/27/2025