Regar dawnforge the dawncaster cardbuilder
blue energy
blue energy

Acid Bath

start of turn: Inflict 2 vulnerable. channel. When Acid Bath is removed, remove all vulnerable and gain 2 armor for each vulnerable removed.

magic action

effect

channel

A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.

other

armor

When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.

affliction

vulnerable

Take 10% more damage from each Action for each stack of Vulnerable. Stacks up to 100% extra damage.

Card created by 

bonfar

 on 

9/25/2025