Regar dawnforge the dawncaster cardbuilder
red energy

Starting Gun

Deal 4 damage. Opener: critical Hit. ambush: Improve Ranged damage by the amount dealt. channel. charges (1/1).

ranged action

effect

ambush

Ambush triggers whenever it is the first card played of the round.

effect

critical Hit

Critical Hits deal double damage.

effect

charges

Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

effect

channel

A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.

CUSTOM

Opener

Played during the first round of combat.

Card created by 

suxtoosuk

 on 

9/20/2026