effect
interrupt
Removes the targets remaining energy and ends their Channeling effects. If it targets an enemy, it will force them to replace their Deadly attacks with their regular cards.
effect
continuity
Triggers when played after a card of the same type. (Card types are found at the bottom of a card).
effect
cascade
Triggers when played after a card that costs 1 more or 1 less energy.
CUSTOM
Silence
While Silenced Magic Actions can't be played. Lasts 1 round per stack.
CUSTOM
Advantage
Certain cards and effects grant your Companion the Advantage. The Advantage is a condition that empowers certain Companion cards, making their attacks even more dangerous whenever the player has created an opportunity for a devastating strike.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer oowahon
8/24/2026

