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green energy

Assassin's Mark

This turn, your Ranged and Melee actions will critical Hit. charges (1/1).

action

effect

critical Hit

Critical Hits deal double damage.

effect

charges

Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

Card created by 

felix._.jaeger

 on 

11/4/2024