blessing
chain
Increase the damage of the next action by 1 per stack. Chain fades if a played card did not increase Chain.
effect
charges
Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.
effect
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
other
armor
When dealt damage, take 1 less damage per stack of Armor. Armor fades at the start of the turn.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer suxtoosukon
9/9/2026


