Regar dawnforge the dawncaster cardbuilder
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☃️

Entered in the Winter Card Design Contest
orange energy
blood energy
blood energy

Vital Siphoning

Gain and inflict 1 bleeding. Steal maximum equal to ALL bleeding. upgradeable. charges (3/3)

action

HP

Health ❤️ represents your vitality. Lose it all and you lose the game!

effect

charges

Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

effect

upgradeable

This card can be upgraded and improves the card in unusual ways.

affliction

bleeding

When dealt damage, take 1 additional damage per stack of Bleeding, then reduce Bleeding stacks by 1.

Card created by 

deadnotsleeping

 on 

11/12/2024