effect
channel
A channeling effect can be extended by 1 round by having at least 1 energy at the end of your turn. Channeled cards end when you get Interrupted.
blessing
evasion
When dealt Melee damage, reduce the first damage taken to 0, then decrease Evasion by 1. Evasion fades at the start of the turn.
blessing
swiftness
While you have Swiftness, your Evasion also evades Magic and Ranged attacks.
Card created by
The Legendary The Absolute Lord and God-King Dawncaster developer thewarden6606on
10/5/2024