Monster Mania Card Design Contest
638 cards entered
☃️
Entered in the 2024 Winter Card Design Contest

Scroll of the Prism
Convert your remaining energy to random types. charges (1/1)
magic item
☃️
Entered in the 2024 Winter Card Design Contest
Scroll of Decay
Deal damage equal to your focus. reaping. charges (1/1)
magic item
☃️
Entered in the 2024 Winter Card Design Contest





Mimic Toolbox
Activate to bury a card. deplete: Reduce your Weapon Power's cooldown by 1. durability 4.
corrupted equipment
☃️
Entered in the 2024 Winter Card Design Contest
cheater’s cardback
delve and gain 3 stacks of a blessing; while in your deck, you can see what order your deck is in
action
☃️
Entered in the 2024 Winter Card Design Contest







Soul Fire
Deal 5% of your maximum in damage, then lose that amount.
execute: your soul limit increases by 1.
upgradeable. unique.
magic action
☃️
Entered in the 2024 Winter Card Design Contest



Mounted Lance
Deal 2 (+x charges card in deck) damage. deplete: Inflict deep wound when this hit. charges 2/2.
basic attack
☃️
Entered in the 2024 Winter Card Design Contest



Mounted Lance
Deal 2(+total charges card in deck) damage. deplete: Inflict deep wound when this hit. Charge 2/2.
basic attack
☃️
Entered in the 2024 Winter Card Design Contest







Start of combat, become Oathbound. If a corrupted action is added intentionally after this talent, you cannot revive.
path
☃️
Entered in the 2024 Winter Card Design Contest



Crowd Pleaser
For every time damage is dealt through bleeding, gain 2 . Remove enchantment if there is no active bleeding.
enchantment
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Entered in the 2024 Winter Card Design Contest

Showstopper
End your current performance. Inflict bleeding equal to twice your performance stack. Then perform 1
melee action
☃️
Entered in the 2024 Winter Card Design Contest

Bloody Performance
perform 1. Whenever you inflict an affliction, perform 1 and draw a card.
action
☃️
Entered in the 2024 Winter Card Design Contest



Not entertained?
Inflict 10 bleeding, it cannot be dispelled for 3 turns. Gain 1 dazed and perform 6 next turn.
action
☃️
Entered in the 2024 Winter Card Design Contest

Second Wind
If you deplete all your energy this turn, gain 3 . At the start of next turn, lose 1
and you cannot gain blessings.
action
☃️
Entered in the 2024 Winter Card Design Contest



Self Treatment
start of turn: remove a random affliction, if there's none gain 1(+1/card draw last turn) regenerate.
enchantment