Winter Card Design Contest
681 cards entered
The RestrAINED
when you take damage on your turn 4 times in the same turn, gain 15 health and advance
path
The Restrained
when you take damage on your turn 2 times in the same turn, gain 10 armor and advance
Code of Thieves
on Hit with a Melee Action, steal 5 and a random blessing. code: Have at least 200 . unique.
corrupted code
MORTAR COMBAT
start of turn: gain 1 rally and deal damage equal to rally; increase rally gain by one whenever a basic attack is made; channel
action
Ancient’s Wards
start of turn: gain barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded
Heavy Lifting
This combat, remove heavy from your cards.
enchantment
Infernal Conduit
Spend your souls to deal that much additional damage on your attacks this turn. persistent.
corrupted ebb action
tidal: Gain 1 burning and souls equal to your burning. unplayable. persistent.
corrupted flow action
Fanciest Hat
activate to play a random Bandit Card; durability 1; upgradable
equipment
Death March
You only have (1) turns to kill the foe. If you are unable to do so, slay yourself. Increase the turn limit by 1 once you kill a foe.
The lost king
Activate: Gain 5 souls. deplete: Deal damage equal to your souls, remove this, and imbue The White Tree.
Bridgekeeper
start of turn: Assign a random card type. slay any combatant that fails to play a card of this type on their turn.
Armament's Code
Gain a random blessing and a random energy. While this is in your deck, you have access to all "make basic attack" cards.
item
Full Armament.
start of turn: conjure a "Make a basic attack" card, when played, conjured another.
Assassin’s Backups
gain a counter whenever you gain evasion; at the start of each turn conjure a free basic attack with upgrades equal to counters