Winter Card Design Contest
771 cards entered
Walk of Light III
After you bury 10 cards, add firecast to a random card in your Buried pile.
path
Walk of Light II
After you bury 4 cards in one turn, gain and 4 zeal and advance.
Walk of Light I
After you bury 3 cards in one turn, gain and 2 zeal and advance.
Recalling Arrow
Deal 2 damage twice. untempered.
ranged action
Advent Calendar
Activate: Gain 1 random energy. deplete: Gain 8 random energy. This card's durability persists across combats. 24 durability.
equipment
Festive Merryment
All enemies conjour a free another round at the start of their turn.
enchantment
Multiform Wand
Create an untempered copy of a card in your hand. unique.
melee artifact
The Void?
There doesn't seem to be anything here... At the end of your turn, swap. unplayable.
location
The Lab
Add cursed to a card in your hand and create a Potion. At the end of your turn, swap.
The Storeroom
Store or retrieve a card from the Vault. At the end of your turn, swap.
action
The Study
Create an Arcane Inkwell. At the end of your turn, swap.
The Library
delve and play a Grimoire. At the end of your turn, swap.
Demiplane
After playing (0/5) Magic Actions, swap this to a different Location. persistent. unplayable.
Hoarfrost
Your foe's stacks of frozen cannot go below your corruptions until next turn. lasting. (This does not make them gain additional stacks.)
magic frost action
Seasonal Greetings
Deal 12 damage. frenzy: lifedrain. ambush: Gain a Booty.
item