Monster Mania Card Design Contest
626 cards entered
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Luck of the Wicked
At the end of this combat, gain Luck % equal to your sinister.
sinister.
corrupted: Lose 1% Max as well.
unique.
action
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Code of Secrecy
End of Turn: If you dealt no damage this turn, gain 1 evasion and 1 ward. code: You have not visited a Campfire in this Canto.
code
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Surge of gold
Gain 4 . conjure a Lucky coin
action
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Toss a coin
Whenever you perform, gain equal to your performance.
enchantment
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Distracting flick
Play a Lucky coin. Inflict 1 dazzled, 5 dazed. Gilded
divine action
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Code of golden rule
Whenever you play a card, gain [Card played this turn] , then conjure a Lucky coin.
code: All of your cards are Gilded
code
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Midas touch
Add Gilded to any card in your deck. If it's Gilded already, remove it from your deck and gain half of it's value. unique. Gilded.
divine action
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Sweetheart
This combat, gain 1 when you add a card to your foe's deck.
start of turn: conjure a Love Potion.
enchantment
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Arcana of Mind
Gain 1 focus. Play (0/3): execute your foe this turn to delve a talent. focus (5): Remove a talent at the end of combat.
magic action
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Stolen Arsenal
Steal an action, your foe can't use it for the rest of combat. frenzy: Add all stolen actions. (0). unique.
action
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overclock
start of turn: gain (2xlevel) anger and lose (level) max health for this combat; immune to interrupt; channel
corrupted action
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Cursed Heirloom
on draw: Gain a random blessing, gain , or lose
for each slain foe (0). unplayable. cursed.
action
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Dubious Talent
start of turn: Add an untempered corruption to your hand. corrupted: Gain sinister for every corruption in your hand.
corrupted enchantment
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Entered in the Bandits & Blightwoods Card Design Contest

Substance V
one use: At the end of combat, choose and remove a talent. Then, delve a talent of the same Tier. grounded.
item