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Entered in the Winter Card Design ContestNaughty List
Your Foe’s afflictions can’t be removed or depleted this turn. lasting. tidal: Gain a random blessing with 1 stack. Then increase this by 1.
corrupted flow action
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Entered in the Winter Card Design ContestBlack Heart
start of turn: You and your Foe heal 1 . When your Foe heals, they lose an equal amount of Max . channel. sinister. unique.
corrupted action
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Entered in the Winter Card Design ContestDebasing Oil
one use: Choose a card in your hand and Defile it. Draw a card. cursed.
corrupted item
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Entered in the Winter Card Design ContestMakin Bad Look Good
This Combat: When you play a sinister card inflict Charm Equal to your sinister ( ). sinister.
corrupted enchantment
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Entered in the Winter Card Design ContestEvergreen
You are immune to interrupt. Snares inflict Frost and deal additional damage equal to channel.
artifact
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Entered in the Winter Card Design ContestKrim Son
Gain 5 poison. This combat when you would take poison damage gain 1 temporary Max instead.
corrupted enchantment
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Entered in the Winter Card Design ContestParanoia
This combat, your foe retains half of their doom at the end of their turn.
corrupted enchantment
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Entered in the Winter Card Design ContestHit & Run
conjure a base copy of the last card you played. agile: Reset your ambush. sinister.
action
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Entered in the Winter Card Design ContestImp Familiar
Activate: Gain 1 delirious. Your next Action is chaotic. deplete: Play a random Enchantment. durability (3/3).
equipment
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Entered in the Winter Card Design ContestFood Connoisseur
This Combat, when you reach 10 sated, trigger the garnish effects of all Ingredients in your hand.
enchantment
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Entered in the Winter Card Design ContestForm of the Fox
start of turn: Add 1 Snare. discard: Upgrade Snares by 1. If interrupted: play form of the Rabbit channel
form
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Entered in the Winter Card Design ContestForm of the Rabbit
When Played: Gain 1 . You are immune to interrupt. When you discard: Play form of the Fox. channel.
form
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Entered in the Winter Card Design ContestPain Train
Deal 1 damage twice, then increase this by 1 for 1 turn. on Hit: Inflict 1 vulnerable. : channel. Relentless.
melee action