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Entered in the Winter Card Design Contest
Snares inflict (1) burning. Played: increase (1) Permanently. Swapped: Take (1) DMG. persistent. swap. sinister.
location
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Entered in the Winter Card Design ContestEasily Corrupted
End of Turn: Gain corrupted: Play this as an enchantment instead.
corrupted action
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Entered in the Winter Card Design ContestQuick Reflexes
This combat, the first time you evade damage on your enemy's turn, make a basic attack.
enchantment
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Entered in the Winter Card Design ContestEssential Oils
This combat, replace "one use" on your Potions with "charges (1/1)".
enchantment
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Entered in the Winter Card Design ContestSnow Mercy
Whenever you would apply frozen this turn, instead heal for an equal amount charges (2/2)
magic frost action
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Entered in the Winter Card Design Contestgrinchmas
start of turn: Add a Prank to both you and your foes deck.
corrupted enchantment
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Entered in the Winter Card Design ContestDullahan
Cast me three and set me free! Find my head and a reward for thee! deplete: Add 'Head of Dullahan' into your deck. durability (3/3). unique.
corrupted artifact
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Entered in the Winter Card Design ContestHead of Dullahan
My head I see! I'm filled with glee! And for thee! A death decree! This combat inflict doom equal to damage done
corrupted enchantment
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Entered in the Winter Card Design ContestSticky Sapling
Add 1 Snare to Foe’s Deck. finale: Gain for each Snare in Foe’s Deck Gain (0/25) Transform into Evergreen
artifact
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Entered in the Winter Card Design ContestTin Soldier
Create a clone. start of turn: Gain armor for each of your clones. Gain evasion: Gain Fortified. channel.
action
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Entered in the Winter Card Design ContestGhostly Visions
foretell 1. Inflict doom for each card Foretold. rebound (0/1) gain darkness and increase this foretell, darkness, and rebound value by 1.
corrupted action
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Entered in the Winter Card Design ContestVespertine Charm
Gain 1 darkness, permanently. While this is your deck, rewards include at least one card with darkness. darkness 2.
item
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Entered in the Winter Card Design ContestMidnight Breach
Gain darkness Equal to your Foe’s drowning. tidal: Inflict 1 drowning. persistent. grounded. unique.
corrupted ebb action