☃️
Entered in the 2024 Winter Card Design Contest





Reaper’s Guard
at the start of each turn, gain health equal to 5% of your souls
enchantment
☃️
Entered in the 2024 Winter Card Design Contest

Chain Strike
Make a basic attack. Repeat () per chain stack. chain.
action
☃️
Entered in the 2024 Winter Card Design Contest







Assassin’s Backups
gain a counter whenever you gain evasion; at the start of each turn conjure a free basic attack with upgrades equal to counters
enchantment
☃️
Entered in the 2024 Winter Card Design Contest







Assassin’s Backups
gain a counter whenever you gain evasion; at the start of each turn conjure a free basic attack with upgrades equal to counters
enchantment
☃️
Entered in the 2024 Winter Card Design Contest





Full Armament.
start of turn: conjure a "Make a basic attack" card, when played, conjured another.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest
Bridgekeeper
start of turn: Assign a random card type. slay any combatant that fails to play a card of this type on their turn.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest



Infernal Conduit
Spend your souls to deal that much additional damage on your attacks this turn. persistent.
corrupted ebb action
☃️
Entered in the 2024 Winter Card Design Contest



Heavy Lifting
This combat, remove heavy from your cards.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest







Ancient’s Wards
start of turn: gain barrier, inflict a random affliction to foe equal to stacks, and increase stacks by 2; channel; grounded
action
☃️
Entered in the 2024 Winter Card Design Contest







MORTAR COMBAT
start of turn: gain 1 rally and deal damage equal to rally; increase rally gain by one whenever a basic attack is made; channel
action
☃️
Entered in the 2024 Winter Card Design Contest

Open Roast
Ingredients lose their non-garnish effects. The foe gains sated instead of you, and retains sated at the end of turn.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest

Fortress Stance
While in this stance: Gain Fortified if you gain more than 5 armor. Fortified: Increase Max by 5.
form
