☃️
Entered in the 2024 Winter Card Design Contest





I Can Do It All Day
start of turn: gain equal to your armor.
End Of Turn: If below 20% Health Gain Fortified.
enchantment
☃️
Entered in the 2024 Winter Card Design Contest





Glorious Purpose
start of turn: Lose 1 focus. When you would receive DMG from a card: Gain zeal instead. End of Turn: If you have 0 focus bury this Card.
corrupted artifact
☃️
Entered in the 2024 Winter Card Design Contest



Mounted Lance
Deal 2(+total charges card in deck) damage. deplete: Inflict deep wound when this hit. Charge 2/2.
basic attack
☃️
Entered in the 2024 Winter Card Design Contest

Scroll of Vengeance
Deal 1 damage. Increase this by 1 for each action made by the opponent this combat. charges (1/1)
corrupted item
☃️
Entered in the 2024 Winter Card Design Contest
Soul of the Wretched
start of turn: While this is in your hand, burn 1 Soul. Your next reaping attack increase Max by the damage dealt. persistent.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest



Forgemaster
The next basic attack you play from hand becomes your set basic attack. conjure an Arcane Anvil. unique.
action
☃️
Entered in the 2024 Winter Card Design Contest

Channel Aethos
Your blessings cannot be stolen, depleted, or turned by your foe
channel with
unique.
divine action
☃️
Entered in the 2024 Winter Card Design Contest

Shade of Maestro
You gain access to new type of performance. Gain (sinister Value) when a performance ends.
corrupted enchantment
☃️
Entered in the 2024 Winter Card Design Contest



Dragon Scales
Gain (resilience value) armor and Fortified. start of turn:Gain 2 resilience every 1 restored. persistent.
action
☃️
Entered in the 2024 Winter Card Design Contest

Dragon Madness
While this card is in your hand, Dragon cards gain reaping and rampage. persistent.
corrupted action
☃️
Entered in the 2024 Winter Card Design Contest





Clockwork Construct
start of turn: Gain 2 haste and inflict 2 slow. Draw 2 cards.
Construct 3.
channel requires and 1 Tinker
action