Sell your Souls
Gain Gold and barrier equal to your souls, then lose all your souls. unique.
corrupted action
Goldmaxxing
Deal 5 damage. Gain that much one time for each spent. execute: Gain instead of .
melee action
Heavenly Flames
Gain 1 zeal and inflict 2 burning for each point of zeal, then remove an enemy Enchantment. upgradeable. unique.
divine fire action
Blaze Absorption
Whenever you take damage from zeal or burning, gain 1 Regeneration and 1 anger. upgradeable.
divine fire enchantment
Battle Standard
Gain 1 resilience. This card is always in your hand. grounded.
item
Doomsurge
Divide the enemy's health by 2. Do not gain for any spent. defiled.
magic action
Swallow Shape
Deal 5 damage. execute: delve a card from the target to add to your shift Deck. charges 1/1.
Shaping Claw
Deal 2 damage. flanking: delve and conjure a card from your shift Deck.
magic basic attack
Static Shield
Activate to gain reflect equal to your armor and 1 shocked. deplete: Gain equal chain as well. 3 durability.
magic lightning equipment
Apocalypse Axe
Deal 1 damage 1 time. Increase each value by 1 for each Adaptation discarded while in hand. persistent.
melee basic attack
Abyssal blessing
Gain blessings equal to too corruptions in your deck. Black energy: Inflict bane for each blessing gained. Abyssal.
Mantra of Piety
Gain 0 .
form
Mantra of Fervor
Gain 0 zeal.
Prayer Ring
Deal 1 damage 1 time. If was spent, add 1 attack this combat, and conjure a Prayer next turn. Can't be upgraded. persistent.
divine basic attack
Tempered Thoughts
This combat, when you take damage from zeal, reduce the damage by your focus, then reduce your focus by your zeal.
divine enchantment