Fractal Dimension
This combat, when you echo a card, return a card from your discard pile to the top of your deck. persistent.
location
Stalwart
Until your next turn, damage cannot reduce your current health below 1.
divine action
Last Legs
If your health is exactly 1, set your health to maximum. This is not healing. Begin your next combat at 1 health.
action
The Octagon
Take damage equal to 25% of your Maximum If your opponent lost more life than you at the end of the round, gain 50
Barbarism
This combat, add a Fury to your discard pile at the start of turn. After you play a Fury, gain 1 rally.
enchantment
Stand your Ground
This combat, deal damage equal to your armor at the end of your turn.
Enigma
This combat, conjure ANY card and reduce its cost to 0 at the start of your turn.
Stone Legends
Shuffle an untempered Monolith, the Stone Blade into your deck. unique
Arcane Coil
This combat, conjure a free Lightning Bolt card at the start of your turn.
Screw the Rules
Pay 100 Fateshards to immediately win this combat.
Follow Through
Deal 3 damage. flow (0/4): When this attack Hits, inflict a deep wound and gain for every deep wound you've inflicted.
melee action
Vigorating Strike
Deal 3 damage. on Hit: When played as the third card of the round, inflict a deep wound and draw a card.
Dividing Strike
Deal 3 damage. on Hit: If the target's health is EVEN, inflict a deep wound. charges (2/2).
Cutting Words
Deal 1 damage. flanking: Inflict a deep wound on Hit. Can't be upgraded. unique.
Duel Mastery
This combat, inflict a deep wound for every 5 Basic Attacks you make.
Deep Wound
At the start of your turn, gain 1 bleeding per deep wound. A target who has sustained 5 or more Deep Wounds is instantly slain.