🌸
Entered in the 2025 Spring Card Design Contest

Emblaze
Gain 1 potency. Repeat for every 5 burning you have.
fire action
🌸
Entered in the 2025 Spring Card Design Contest





Cryo-shock
Inflict 3 frozen. flow (5/5): If you are atuned to Frost inflict a deep wound. unique.
action
☀️
Entered in the 2025 Summer Card Design Contest

Intermission
While performing, perform 1 whenever you trigger finale.
enchantment
🌸
Entered in the 2025 Spring Card Design Contest

Solid steel
This combat gain 1 slow when you draw a grounded card, when you play a card gain armour equal to 5 times it's cost.
enchantment
🌸
Entered in the 2025 Spring Card Design Contest

Extrapolate
Whenever you exceed the momentum, deal (x level) damage per stack that goes beyond the 5 momentum.
enchantment
☀️
Entered in the 2025 Summer Card Design Contest





Void Flame
Trigger your foe's burning. on draw: Inflict (1) burning. When this is destroy, add 2 copies to your deck. mergecraft.
corrupted fire action
🌸
Entered in the 2025 Spring Card Design Contest
Test your metal
Your next untempered action deals double damage, then destroy it.
action
🌸
Entered in the 2025 Spring Card Design Contest





Vile Prophecy
Gaze 3. Gain ward and focus based on the card's cost.
corrupted action
🌸
Entered in the 2025 Spring Card Design Contest







Destroy this to delve an Artifact. That Artifact will gain cursed and persistent. unique. persistent.
location
🌸
Entered in the 2025 Spring Card Design Contest
Body Doubles
If you would die while this is in your deck, instead destroy all copies, cleanse your afflictions, and gain 10 per copy destroyed.
action
🌸
Entered in the 2025 Spring Card Design Contest





Assume Identity
Pick one of 3 random creatures you have slain this run. Gain their enchantments and add their cards to your deck this combat. unique.
action
🌸
Entered in the 2025 Spring Card Design Contest





Code of Intent
start of turn: Increase your sinister by your level. code: Your deck contains only sinister cards.
code
🌸
Entered in the 2025 Spring Card Design Contest



start of turn: delve a common card, spend accordingly (Skip is possible). Increase the rarity by 1 per Action. unique. persistent.
location
