Regar dawnforge the dawncaster cardbuilder

effect

execute

You gain the effect if the card with Execute is active when you defeat your foe.

effect

charges

Cards with Charges can be played X number of times per combat before they become Depleted and are removed from combat.

effect

sinister

Sinister cards get more powerful for each other Sinister card you played during the entire combat.

affliction

charmed

Lose the battle if your Health is less than your Charmed. When dealt (non-piercing) damage, remove an equal amount of Charmed.

Card created by 

soppy8402_94337

 on 

11/28/2025

Dawnforge uses cookies to help verify your identity and protect against unauthorized access. No personal data is stored. By continuing to use this website, you consent to the use of these cookies.